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Messages - blackfox123

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16
I'm trying to send an interrupt to the signage player, but having mixed results. 75% of the time it seems to work, however after a signageplayer update (by this i mean re-sync content, or upload new resources etc) it seems the LAN server on the player doesn't respond..

The only way i can get this to work again, is to either reboot the player or wait a decent amount of time (around 30mins).

I've troubleshooted this to the max, even with network sniffing portscanning etc.

My port 8888
    Open TCP Port:    8888         ddi-tcp-1

I'm sending my command as - curl "http://192.168.1.19:8888/sendLocalEvent?eventName=Event1"
and receiving curl: (52) Empty reply from server
It seems the port is open, just that the LAN server doesn't respond..



17
We're in Scandinavia.. DK to be precise, there is no significant change in the downloading of resources (we are on a very fast internet connection).. Has this been fully implemented?

18
Report bugs and errors / Re: HTML, Browser Component Support
« on: November 26, 2015, 05:11:54 AM »
Will any of the official ops care to comment on this?  >:( :-\

19
Report bugs and errors / Re: HTML, Browser Component Support
« on: October 15, 2015, 10:57:57 AM »
here is a lovely video of the browser component starting up.. on a brand new intel NUC, 8GB RAM. Windows 7 POS Ready..

https://www.youtube.com/watch?v=U3qgCXuV8Ok

As you can see, it's not pretty.


20
Report bugs and errors / HTML, Browser Component Support
« on: October 15, 2015, 10:52:33 AM »
For a few days now i have been developing an HTML5 app, that works fantastic - for a rollout on many displays in my network only to find that the built in HTML component doesnt support most of CS3, or some other JQuery libs etc etc.. SO i've been advised for the alternative to use the browser component, which in turns look exceptionally terrible at loading up, with a webkit logo appearing and a poorly animated apperance on screen.. then to be advised my other alternative is a firefox addon, whilst this is OK for one display, a roll-out on x amount of screens is a logisitical nightmare..

It seems that the 'firefox' add on is basically to support the growing demand of HTML5, and stronger applications to be supported - in otherwords, the HTML component is rubbish and doesnt support much so use the alternative.

I've been reading a lot on here regarding the HTML component, Browser support etc and it seems that i am not the only customer experiecing the growing demand of a DECENT component that will fully support all functionality within HTML5, CS3 and whatever more technologies that are growing in popularity.

This needs to happen. As of now i am forced to choose another provider for my upcoming digital signage projects, that can fully support my requirements of including a HTML5, CS3 web-app. I really hope there is some space for developing OLD components further rather than throwing new fancy social media components and the rest at us, which will probably in the end result in them failing in the future becuase of a poorly planned rollout period of component development and maintenance program.

Listen to your users mediasigange, your HTML component doesnt support what we need, the browser component lacks a decent loading method and the firefox 'trick' is way too complicated to be used effeciantly.

</rant over>

21
mediaPLAYERS, Hardware and accessories / Re: Media players for Europe
« on: October 15, 2015, 10:02:16 AM »
We are a danish based supplier of these players in europe.. drop me a message to find out more :)

22
Internet Of Things / Re: UserDomain JSON malformed
« on: October 06, 2015, 12:23:39 AM »
Thats what i did (see above) however my point is, it's incorrect JSON format == bad programming. RFCs are there for a reason, to be followed, and if not compatibility becomes an issue.

23
New features and suggestions / Re: Auto-scrolling HTML
« on: October 02, 2015, 03:00:51 AM »
We are able to help with this if needed.

There are a few good Mailchimp API SDKs out there that can easily fetch the latest newsletter you have sent out, and display it accordingly.

24
Internet Of Things / Re: UserDomain JSON malformed
« on: October 01, 2015, 11:42:30 AM »
Sure, within javascript.

However, if you try and send the JSON output to an online validator it complains.

http://www.ietf.org/rfc/rfc4627.txt?number=4627

I.E with the RFC in example 8, it differs from the output from your webservice. The addition of parenthesis and not enclosing the keys in quotation marks to be specific. Its not a huge problem it's easy enough to hack away on my end.. but it does not conform to standards.

25
Internet Of Things / Re: UserDomain JSON malformed
« on: October 01, 2015, 10:58:07 AM »
Maybe you misunderstand..

The JSON that the galaxy.signage.me webservice produces isn't correct, it's not validated JSON.. This i am referring to the output of

var url1= 'https://galaxy.signage.me/WebService/getUserDomain.ashx?i_userpass='+userpass64+'&callback=?';

Within my php script i have to re-parse the JSON to get the user domain with some very funky codes and regexes. e.g.:

Code: [Select]
function tidyup($s) {
  $s = str_replace(array( '(', ')' ), '', $s);

  $s = str_replace(
      array('"',  "'"),
      array('"', '"'),
      $s
  );
  $s = preg_replace('/(\w+):/i', '"\1":', $s);
  return $s;
}

This procudes the correct validated JSON form from your webservice

26
Internet Of Things / UserDomain JSON malformed
« on: October 01, 2015, 05:35:21 AM »
Hi, I am trying to get the userdomain etc to send an event with my application. However, upong recieving the JSON from the

https://galaxy.signage.me/WebService/getUserDomain.ashx?i_userpass=********

service, the JSON is incorrect and does not validate.. causing my app to fail the parsing. This is according to a few online validation sites.

27
New features and suggestions / Expiration on a resource level
« on: September 01, 2015, 09:22:53 AM »
If i have 40 resources which need to be expired on a daily basis, the only way to acheive this autoamtically through the current system is to set up 40 timelines, with one less each time.. eg
Timeline 1: 40 images
Timeline 2: 39 Images.. and so on..

Then schedule each individual timeline..

Very very long winded way of achieving a simple task.

Maybe a function somewhow where we can expire an element on the resource level?

28
Open source Digital Signage / Re: Direct control to timeline length.
« on: September 01, 2015, 08:54:46 AM »
Hmm, yeah i see a lot of reffering to the pepper API. I've never used it but tried many times. The documentation is a bit thin, however the videos are good.. just not for reference.

I just want to make an app, that auto adjusts my timeline depending on the number of images ;)


29
Open source Digital Signage / Direct control to timeline length.
« on: August 27, 2015, 11:48:06 AM »
Does the API, or use of custom webkit modules give direct access to the timeline structure? i.e can i specifcy that the length of the timeline is e.g.

10 images long in my app.. each image is 5 seconds, therefore the timeline should be 50seconds.

30
New features and suggestions / Re: Content download in background
« on: August 25, 2015, 08:40:00 AM »
second this, also to start the global channel off at 00:00 - my HTML app still loads later when on the global channel, not at the start

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