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Messages - ShowIT Media

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Have you tried to install the Signage Controller software? I use that and it works fine. If you need it let us know, it's not available on Google Play

There should be permanent links somewhere to download the apk for the player and controller somewhere so that you don't have to get hold of live support every time.
I to need the controller after just getting the apk for the player.

SignagePlayer / Re: Linux Player connection
« on: January 28, 2015, 04:33:04 AM »
on www.digitalsignage.com click the media cloud label in the grey ribbon, then click download and then click Linux on the label in the grey ribbon.

May I ask why you want linux? The signage player for linux have been depricated a long time ago and are no longer supported?
why not use Windows or an Android player?

I would recommend using Windows as the Android player is a bid questionable and not ready for production use.

The domain you need to connect to if you are using the signage cloud is as it sais in your image, galaxy.signage.me. You shouldt have an option to just use Default server as I remember?

Kind Regards,

SignagePlayer / LAN Server in player does not respond to commands
« on: January 27, 2015, 06:35:05 AM »

I have setup a campaign with 2 timelines and only one is being displayed.
Timeline 2 contains 3 labels that I want to update with the triggers and events.

Event1 is set on the campaign and switch to timeline 2 - Works
event2 sets the first label
event 3 sets the secound label
event 4 sets the third label

non of the last event work.

When you set the campaign to just run timeline 2 and fire event 2,3 and 4 only event 2 works and non of the others

why is this?

It would also be more nicely done if it was posible to take advantage of the build in scripting engine, but for some reason it will not accept more then one paramater.


after updating players to the new version, I noticed that when the player crashes it is not automatically restarted, instead it just pops up a windows dialog stating that the signage player is not responding.

?? anyone got an idea on how to fix this?

It would be extremely usefull to get the players IP address shown in the Stations view for remote managing the player when the signage player crashes

SignagePlayer / Getting video with alpha channel
« on: September 05, 2014, 04:47:22 AM »
I used to create my animated videos in After effects and then export to SWF to get the alpha channel.

Now Adobe have discontinued the FLV and SWF format and are no longer supporting either.

Is there a plan to make the Signage player work with .mov format?
as far as I know this is the only video format that supports an alpha channel.

Or if there is no plan, then how do I get my .mov video with alpha into some kind of format that the Sgnage player can show?

Yes its a pain.
I've stopped counting the number of times I've had to do that.

It would be easily solved if the uninstaller cleaned up after it self.

I can't get fullscreen and Autostart from the app store... the hole point is I don't want to setup a lot of dummy google accounts to make this work.
It should work out of the box and we should be able to deploy the player via our MDM (got the apk package for the Mediaplayer)

SignageStudio / Re: Signage Studio Screen Types Limitation
« on: June 04, 2014, 09:48:05 AM »
It may be a stupid question but if you have no content moving between the screens, then why not just add more outputs to the campaign or add multiple campaigns?

SignageStudio / Re: Using events to change text color?
« on: June 04, 2014, 09:34:02 AM »
Can see that loads of people have looked at this but no one knows if it can be done?

I have concluded that it is not posible to trigger the color change on text.
If this is not correct then maybe admin could correct me on this.

SignageStudio / Re: Multiple Points in a Scene?
« on: June 04, 2014, 09:12:28 AM »
If the animation is different settings you could play around with the timing.

Like a pos/Size animation with position 1 outside the screen and postion 2 is the middle, then you could also use dynamic transparency and set a delay so it starts going from 100% to 0% but the animation only starts after the other one is finished.

Alternative you could make your animation in a SWF file with alpha channel, then you could make your animation as advanced as you want.

SignageStudio / Re: Statis RSS Feeds
« on: June 04, 2014, 09:01:18 AM »
I would look at the Catalog Component or the XML Component to create that kind of static content.
With the XML Component you could even have static content that could be changed from outside of the Signage Studio if you have something that could update the XML file.

I've build a Windows Service that periodically pulls information from a large MSSQL database and format it and output it to an XML file that is read by a Signage Player.

It must be a bug in the signage studio/player.

It works if you Change the image to SWF.

I use animated SWF files for transitions and they do respect the length if you remember to set the build property to play once when building the SWF.

SignagePlayer / Signage player just blacks out the screen
« on: April 10, 2014, 01:14:08 AM »

Can someone help me out here.

Running a campaign the signageplayer after a while just turns the screen black
the player is still running and responsive, but it just stops rendering output to the screen.

the ram and cpu usage is stable and with in margins but when it stops rendering output the cpu usage drops to 0

there is nothing to see in any logfiles.

Does anyone have any Idea on what is going on?



Old topic to end up in.

I would have thought it would have been fixed my now, but just tried the Signageplayer app on my Android device and till there are the menu bar.

I would categorize this as a MediaSignage Glitch

it is one line of code that needs to be atted to the sigangeplayer to hide the menubar.

This is just poor programming, that you have to make a lot of workarounds to make the app work as intended.

It dosent even disable the screen saver so after a short time of not touching the screen it turns off.

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