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Messages - ANOOP

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SignagePlayer / Re: Screen Displaying Incorrect Resolution
« on: November 11, 2017, 01:30:53 AM »
Your scene dimensions must be wrong: recheck

SignageStudio / Re: Grid/Chart or Rich Text
« on: October 23, 2017, 11:30:05 PM »
You can mail me , will try helping out

Hi Rob; You can mail me on anoop (at) dereksolutions.co.in can help you out

mediaPLAYERS, Hardware and accessories / mediaFRAME
« on: August 24, 2017, 03:29:14 AM »
Does the mediaframe work with both Windows as well as android ? Is it IR based ?

Go to signage studio check in the station whether the reboot at 12 AM is set, if set remove the same

SignageStudio / Re: Loading entire google sheet documents?
« on: January 10, 2017, 09:31:23 AM »
HTML component would not make a difference if you are enterprise user or free user. If you are enterprise user you could use Google spreadsheet as a component it could make difference as even if the internet is down it will get the previous stored info where as html will show a blank screen if internet is down. You can mail me across can try helping you out

SignageStudio / Re: User to access only Statios
« on: January 10, 2017, 03:44:53 AM »
you can use access keys in studio. If you want more info mailme

mediaPLAYERS, Hardware and accessories / Mi4i TV's
« on: January 05, 2017, 11:31:48 PM »
Xiaomi is launching a very thin bezzel TV : https://techcrunch.com/2017/01/05/xiaomis-newest-tv-is-30-thinner-than-an-iphone/

40 to 65 " and all the ports are not part of the TV it is connected to the TV using a single cable .. Must be a good product for Videowalls and digital signage

SignagePlayer / Re: Proof of play
« on: October 18, 2016, 12:43:00 AM »
Sean: I think everyone appreciates the work that has gone on Adnet which is a great tool for OOH and Advertisers. From what the feedback that is being thrown up on this post is that there are huge number of people who just need the proof of play to monitor whether the resources are running. No sure if anyone would like to take the trouble of configuring the adnet for this purpose. For example if i were to know whether the scene has run then there is no way i can do that.
Please rethink on the proof of play for basic level we cant expect customers to know JS or API integrations etc as you have said earlier.

SignagePlayer / Re: Proof of play
« on: October 04, 2016, 09:48:47 PM »
Would look forward to the new features hopefully POP will be simpler

SignagePlayer / Re: Proof of play
« on: October 03, 2016, 11:13:13 AM »
Starvue: Probably we need few more sponsors to this request to get the attention.. Should we start an online petition for this  8)

SignagePlayer / Proof of play
« on: October 02, 2016, 11:52:58 PM »
I went through the Adnet platform videos and its a great solution for the OOH vendors. Unfortunately i am not an OOH vendor , I manage customers screens with their Messages. The customer expects a report from me that how many times every message either a video or audio has played in that screen this we used to get it done using earlier version of proof of play. Now that proof of play is totally gone.
For example i have one timeline where i populate 10 scenes and the scenes has to appear one after another based on the scene time. I used to create proof of play for each scene and get the reports. Now i am totally in loss on how do i give reports. I tried to check for creating ad assets but it does not allow me to put scenes as packages
I understand that giving great features are good but some of the basics need to be maintained.

SignageStudio / Previous version gets downloaded
« on: September 18, 2016, 11:43:40 PM »
When we download the studio from this link :http://galaxy.signage.me/code/install/exe/5.0/CloudSignageStudioSetup.exe
Its the older version that downloads and when we use that the save button does not work, this is a new problem that has come up  unless we have the latest studio the save doesnt work. And for the latest to get  downloaded we need to change the UAC settings. Is it dangerous to disable UAC settings?

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