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Messages - MU Digital Signage

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Ability to type in date on scheduler instead of having to click through months.

Or an infinity button... schedule base content out as far as possible with scheduled content overriding it. 

New features and suggestions / Re: User based permissions
« on: February 27, 2020, 06:43:01 PM »
It depends.  We are a University and are configuring departments as businesses in order to allow them to control their own screens.  There have been times where the number of users exceed the configurable number of permissions.  Specific instance is a department with 12 screens and each screen is controlled by a different person.  My solution was to write a small program in PHP that scans a network share for images, builds a slideshow using java and sets a refresh time based on the number of images found.  This has allowed me to tie an instance of the application to a location on our network and use the signage player to display that content via the html5 component.  Now they can drop images or remove images from a folder on the network and it automatically adds / removes them from the presentation.  They have the benefit of the watchdog, remote screen verification and other features provided by signage player with the convenience of a network folder.  Permissions are done vie active directory on the folders. 

New features and suggestions / User based permissions
« on: January 14, 2020, 05:16:10 PM »
I find the access key based permissions to be limiting - not enough of them for granular permissions.  It would be nice if permissions was based on the user directly so a user can be given access to a campaign or other area versus a user being given an access key and then having to go through and apply that key to what you want them to have access to.  With the current structure you can only have 8 access keys.  We have a scenario where I need more than that to prevent crossover on the management of their businesses screens.

New features and suggestions / Resource In Use
« on: January 14, 2020, 04:46:02 PM »
It would be nice to have an option, or perhaps an additional tab, to show where a resource is used at.  We use resources across multiple campaigns and playlists and it would be nice to have a list of where a resource is used so if we retire that resource we can make sure it is removed from it's used areas before deleting it.  The way it is now I have deleted items and it ends up either being a black or the resource before it runs twice as long.  Or maybe a warning when you delete that it is still in use... here - and here - and here.  Thanks!

Allow timeline to simply display contents of resources folder.  We already have folders, why not have a feature where the timeline will simply play all items in that folder.  Then basic campaigns could be managed by simply adding and removing from that folder.   It seems redundant to have to add the resources only to have to then add them to the timeline, never mind keeping track of which ones you want to delete later on.

I have several setups consisting of a windows device with dual screen outputs driving 2 vertical 60 screens.  I have it setup as 2160x1920 with 2 screen divisions split right down the middle.  On the old signage player (6.2.22) everything was working great.  I tried to upgrade these to the new player and now the second screen will not display correctly... It seems to show up behind the primary left screen even though the divisions are correct.  It worked initially but then as soon as I rebooted the computer to make sure the watchdog would function correctly it would start doing the right screen behind the left screen thing.  Basically i can see a sliver of the screen but it won't properly fill the two screens as designated.    I went back to the old player, changed nothing else, and it works fine now.  Anyone else seeing this?  Is it a bug or is there something additional I need to do with the new player?  Thanks!!!

Studio (Legacy / SignStudio) / Re: Looping Video glitches
« on: May 02, 2019, 02:58:41 PM »
Change your channel to a common channel and it won't do that.  It drops out because the timeline has finished and it has to load the next timeline, even if you don't have any additional timelines.  I had the same problem and started using common channels instead of local channels.  Now it loops smoothly based on my content instead of based on running a timeline out endlessly.
If you do have more timelines and you don't want that element on the other timelines simply disassociate them from the screen and add channels as necessary to populate the content.  It's a workaround but it does work.

New features and suggestions / Granular Sharing
« on: May 02, 2019, 02:53:54 PM »
I would really like to be able to offer granular sharing on resources... maybe a checkbox on the resource that makes it shareable across our businesses.  The all or nothing option leaves a little to be desired.  My only way to work around is to create a "Business" strictly for the purpose of sharing resources.  Hopefully this makes sense.

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