How can I preview a timeline as it might appear on a target screen w/o physically being in front of the target screen? It seems like the timeline preview is scaled to the size of the preview window, and not the dimensions of the target screen. Even in a full screen preview, it's still seemingly scaled to the resolution of the preview monitor, not the resolution of player monitor.
Or, to put it another way: I'm creating a timeline on a 1080p monitor that's going to target 1440p monitors. How can I preview the timeline as it might appear on a 1440p monitor, w/o physically being in front of the 1440p monitor?
Hopefully this makes some sense.
TIA,
David