I know they're finishing version 6, and I'm happy with that. But I'm very worried about the number of bugs in the current version that have not been resolved and that we only find out when we need to use the more advanced features.
In the last three months I've been trying to put a campaign using ADNET and every day I run into more problems. Problems that do not appear in the list of "highlights" of the system.
According to the "features" it does everything but, when that we will use this, appear the details that prevent the good progress of the projects. It seems that all software is only intended for windows, nothing works right on android.
Look at the problems I have, it's disheartening:
ADNET
- Auto-insert targets using keys does not work. I already did everything, I added a target manually so that the system knows where to point the packages but, it does not work.
- Think about using a timeline with "Packages AD Assets" and "Scenes" with json, rss or xml players !! It does not work, never. If we have videos with different lengths in the packages, we need to unchek the "respect content lengt" option in the timeline, OK? But if we do this, the size of the rss, json or xml "scenes" is no longer respected. EX: even though you have made the scene with 20 seconds, in the editor, when playing in this setting, the plays scene for only 5 seconds and moves to the next feature in the timeline. You can not use both features on the same timeline.

So that you have the option to set the duration of the scene if it does not work?
- In Android, in addition to the problems already mentioned, we still have a space (black screen) of about 4 seconds between each video or ADNET package.
- The fade transition does not work. I can not even tell, sometimes it works and then it stops working. Sometimes it is without transition and a false frame appears between the videos. Sometimes it works. Most do not. And even if it works, inexplicably, after a few days the transition fade disappears.... Black screens again...
- The resources Json itens have no moves (point A to B) on Android (nor tested on windows to know).
- The android player does not start if at the moment of "start player" there is no internet connection. No need to have the resources cache, because it does not connect in these cases.
And add to all this my clients waiting, waiting, waiting and sometimes works and sometimes not.
I lost almost everyone, and I'm close to losing the last two clients.
What is more critical is to see that you have the feature, see the tutorial and do everything right and not work. And when we enter the support we are told that "that's right, this feature does not work well on Android."
I already lost hours on the stand, the last time was about 7 hours. And in the end, we found that Android was not responding like Windows. Once again.
Friends, I really like what they do and I think even genail it all, but the lack of attention and clarity with the users of android is impeding our advance here below. If it does not work with Android or has a known problem, let us know. Based on the site, it seems that everything is working, and not quite. Because after selling to our client a resource and the same does not work on Android our reputation it's getting bad...
I worry about it all .... And I see no solution .... I just paid another month in the enterprise, without being able to function as I need, as described. It does not even work.

Seriously folks, I'm taking damage from these problems with Android. It was better to say that it does not work on this OS.
