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Author Topic: SWF templates and access to local files  (Read 6470 times)


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SWF templates and access to local files
« on: October 20, 2009, 07:05:30 AM »
Kudos to Media signage architecture and development team for a powerful software.

I have been playing around with the tools and am trying to figure out a way to templatize our SWF files. The idea is to separate the presentation logic from content (text, images) using XML files. I looked at the External Resources tutorial video and it talks about linking to an external resource, but none about something that resides on local system (on the server, in resources folder).  My questions are -

1. Can it be done with Studio? If yes, what are the steps?
2. Can we link more than one file with a particular swf?
3. Would the swf file embedded in a campaign be able to read it at run time, from the AIR player?
4. Will this config/xml file be cached on the AIR player?

Answers to these questions would help me make some critical decisions.

Thanks a lot in advance.


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Re: SWF templates and access to local files
« Reply #1 on: October 20, 2009, 03:51:20 PM »
Hello and thanks for the kind words.

1. You can link only to external files. If you hosted a free Apache server locally, you could http: to load the resource.
2. You can link to one file per External swf component.
3. Yes, swf will be able to load into the AIR Player.
4. No, we will not cache the XML since this is your file and it is outside of our system.

Here are somethings to keep in mind,
A. We are soon releasing the external application component that will allow you to run EXE apps. So you can use possibly use Firefox for example  or other apps and may help you to solve your issue.
B. We will have an SDK API by end of 2009 or beginning of 2010 thus you will have FULL control over the SignagePlayer.


Sean -


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Re: SWF templates and access to local files
« Reply #2 on: March 26, 2010, 07:52:12 AM »
Where can I find the SDK Sean talks about?



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