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Author Topic: Signage Studio Screen Types Limitation  (Read 6231 times)

GRAFIXMEDIA

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Signage Studio Screen Types Limitation
« on: March 30, 2014, 04:34:51 AM »
Hi, In past I was able to create 4 x Full HD Screen by creating Screen type of 7680 x 1080 and then creating 4 Divisions of 1920 x 1080 then create 4 x Scenes each 1920 x 1080 and assigning it to each Division.

This is no longer possible because I am forced to have 4096.

By using previous method I was able to run 6 Screens at Full HD 11520 x 1080 Screen and 6 Divisions of 1920 x 1080 for fast food menu simple menu nothing demanding but Images & text were crisp clear.

With new limitation I am left scratching my head & no longer able to do what I wanting to do.

Can admin advice on what is alternative to achieving this.

4R Graphics

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Re: Signage Studio Screen Types Limitation
« Reply #1 on: March 31, 2014, 12:25:46 PM »
Wish I could help but from what I understand 4096x4096 is a limitation with air and to my knowledge signage studio has always been air app so I'm not sure how you did it before. I would like to know especially since 4K screens are becoming far more affordable these days and of course for long displays as well as video walls. If someone could please educate us we would love to know.

GRAFIXMEDIA

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Re: Signage Studio Screen Types Limitation
« Reply #2 on: April 01, 2014, 02:31:21 AM »
Hi, yes it might be limitation for the Air and only if you use 1 large screen bigger then 4096 wide.  But it wasn't limitation for studio to create bigger screen then 4096.  Only problem it had was the layers and transparencies.  I was able to overcome this layers problem by creating single scenes for each screen size ad assigning it to each separate screen.  By this I was able to create as many screens as my computer system could support.  By using HD 5870 Eyefinity 6 Edition I was able to drive 6 HD screens successfully but this is no longer possible because STUDIO has been locked to 4096 max screen.

Only thing you couldn't do was stretch image across multiple screens or have RSS feed scroll across screens other then that you could create full HD 1920x1080 screens as many as your system could support.

4R Graphics

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Re: Signage Studio Screen Types Limitation
« Reply #3 on: April 01, 2014, 05:30:31 PM »
Like I said I'm no pro.
The way you use to do it makes perfect sense to me and unfortunately the air limitation of 4096 you won't be able to do that now. This is an issue as I have found some 4K screens that are realtiy affordable but could use them for anything but single signs no vide wall applications since 4K screens are 4096. I hope maybe the signage studio guys figure something out. Maybe if the signage studio could be converted to html5 I was reading that adobe put out something to help convert flash to html5 for developers to convert the things that can be converted from flash to html5.

GRAFIXMEDIA

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Re: Signage Studio Screen Types Limitation
« Reply #4 on: April 05, 2014, 04:20:14 PM »
...Waiting for Response...

ShowIT Media

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Re: Signage Studio Screen Types Limitation
« Reply #5 on: June 04, 2014, 09:48:05 AM »
It may be a stupid question but if you have no content moving between the screens, then why not just add more outputs to the campaign or add multiple campaigns?

GRAFIXMEDIA

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Re: Signage Studio Screen Types Limitation
« Reply #6 on: June 07, 2014, 03:58:02 PM »
Hi, What do you mean by add more outputs or add multiple campaigns, sorry I do not understand how this will give me ability to have more screens

criley

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Re: Signage Studio Screen Types Limitation
« Reply #7 on: July 24, 2014, 10:15:30 PM »
I think he was inferring to having a seperate player for each screen rather than what you are trying to do with the wall and one machine.

 

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