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Author Topic: Access Key in Channels (Zones)  (Read 3263 times)


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Access Key in Channels (Zones)
« on: February 12, 2014, 01:33:57 PM »
I've seen this listed on many places, but never on it's own

Access Key in Channels (Zones) (the technology is already there, just used in other areas like resources)

1) We setup our systems for customers and don't want them to mess with the background images, etc. This hides it from them.
2) When adding co-op / partner content or advertiser content directly in one area of the system, hiding the channel provides the customer access, without the ability to mess with that one channel
3) Somethings are better left to the pros

Is this something that will be added shortly?
Or is this something that you can offer some guidance in how to add it using the open source stuff?
Or is someone out there working or willing to work on this for a price?

(PS> I still think it would be cool if there was a like button in this forum so you would know what features are important based on polls)


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Re: Access Key in Channels (Zones)
« Reply #1 on: February 12, 2014, 06:52:23 PM »
Yes i do support this feature. To overcome this i tried using collection viewer component in a scene unfortunately that we cant add or delete resources into the collection viewer with a lower key access.


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