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Author Topic: Can Scenes Scale To Fill Various Devices As Videos & JPGs Do?  (Read 1759 times)

Xizor

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Can Scenes Scale To Fill Various Devices As Videos & JPGs Do?
« on: December 29, 2013, 11:09:39 AM »
Imagine a campaign sent out to a 1920x720 Monitor and a 1920x1200 tablet.

Placing Videos and JPGs directly on a timeline ensures that they will fill the screen of any device resolution. However using scenes requires a designer to define specific dimensions for a scene. So two devices means two versions of each scene must be created which doesn't quite fit the 'any device, anytime' mantra of the platform. Am I doing something incorrectly? Is there another way to create scenes so that they work on any device resolution?

ANOOP

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Re: Can Scenes Scale To Fill Various Devices As Videos & JPGs Do?
« Reply #1 on: December 29, 2013, 12:16:05 PM »
Scenes cant be scaled.. The mantra is true only for resources directly filled on timelines

 

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