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Author Topic: screen division priority sorting bug  (Read 2962 times)


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screen division priority sorting bug
« on: September 24, 2012, 10:54:09 PM »
In studio 4.0.77, when you try to re-arrange the priority of screens-divisions in the screen-divisions editor by dragging them up-and-down the list in the screen templates, you can't drag an screendivision to the last place in the list from above. You have to drag it to the next-to-last, and then move the last one up.

Also, I managed somehow to get two screen divisions with the same "order" priority field number (i.e. screens divisions 0, 1, 2, 3, 4, 4, 5, 6). Moving it around kept the duplication. IIRC, Had to move it to the last place, add a new item, swap them, drag the new back up and delete it so the duplicate would go away.

Win7 64 latest air.

Also, the webplayer seems to default to a white background screen. The stand-alone players to a black one. Can we count on the player to initialize the background to a determined color in all platforms for future cross-compatibility? I know we can add a background channel, but having one more channel and redraws-etc shouldn't really be needed when the player can initialize the stage background across all platforms (I suggest to black) once and then forget about it.

Thanks for the continuing work and frequent updates!!!!


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